Obviously, I don’t go through life with an expectation of revival. If I walked in front of a speeding truck I wouldn’t expect to just wake up in my bed a moment later, a day earlier. But I think the idea still holds insights relating to 1) a juxtaposition to reality and 2) the tactician’s perspective. Continue reading
People look for different experiences in their games. In the broadest sense, we can pick up different genres. However, as I continue to play and interact with different games, I realize more how much this concept can be broken down deeper.
Now that I have written a couple posts, I thought it would be a good time to write a piece talking about the namesake of my column here at TurnBasedLiving.
The Gamer’s [Insert body part here] is a fun go to phrase that I have always thrown around when playing with friends and family. The phrase definitely feels fairly universal to me, but I’m not sure how much it is used by others. In general, it refers to an adroitness or phenomenon that (often stereotypically) exists amongst gamers. Continue reading
Okay, we are almost done with this series on fit. If you haven’t been reading, go check them out before reading on. If you have been reading, I’m glad that you are sticking with me here. Last time we touched on understanding the specific elements of fit and accepting how different these elements can be for different people. So now the final question: how do we leverage this understanding?
There is a big difference between a steep hill and a 90 degree cliff. For someone that likes taking on challenging tasks, it can be important for me to understand which hills are climbable and what tasks I’m simply not ready for yet. Continue reading